Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gluntch, the Bestower

1GW · Legendary Creature — Jellyfish

Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens. 0/5

Similar cards

Color identity:
NameManaTypeText
Krallenhorde Wantons Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons. 7/7
Lambholt Butcher Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. 4/4
Merciless Predator Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator. 3/2
One of the Pack Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. 5/6
Rampaging Werewolf Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. 6/4
Howlpack of Estwald Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. 4/6
Keeper of the Flame RRCreature — Human Wizard {R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player. 1/2
Burakos, Party Leader 3BLegendary Creature — Orc Burakos, Party Leader is also a Cleric, Rogue, Warrior, and Wizard. Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party. Choose a Background (You can have a Background as a second commander.) 2/4
Waylay 2WInstant Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Bat Colony 2WEnchantment When Bat Colony enters the battlefield, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it. Whenever a Cave enters the battlefield under your control, put a +1/+1 counter on target creature you control.
Page 265