M:tG card similarity search
B · Instant
Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.
Name | Mana | Type | Text |
---|---|---|---|
Fury Charm | 1R | Instant | Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card. |
Starke of Rath | 1RR | Legendary Creature — Human Rogue | {T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.) 2/2 |
Eightfold Maze | 2W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. |
Just Fate | 2W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. |
Rune of Protection: Lands | 1W | Enchantment | {W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) |
Gwafa Hazid, Profiteer | 1WU | Legendary Creature — Human Rogue | {W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. 2/2 |
Spirit en-Kor | 3W | Creature — Kor Spirit | Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. 2/2 |
Rootgrapple | 4G | Tribal Instant — Treefolk | Destroy target noncreature permanent. If you control a Treefolk, draw a card. |
Battle-Mad Ronin | 1R | Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each combat if able. 1/1 |
A-Moss-Pit Skeleton | BG | Creature — Plant Skeleton | Kicker {3} (You may pay an additional {3} as you cast this spell.) If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, return A-Moss-Pit Skeleton from your graveyard to your hand at the beginning of the next end step. 2/2 |