Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glyph of Doom

B · Instant

Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.

Similar cards

Color identity:
NameManaTypeText
Serra's Hymn WEnchantment At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.
Orcish Settlers 1RCreature — Orc {X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands. 1/1
Surge of Salvation WInstant You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Celebr-8000 5Artifact Creature — Clown Robot At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible 3/3
Crack Open 2GSorcery Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Violet Pall 4BTribal Instant — Faerie Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
Stromgald Crusader BBCreature — Zombie Knight Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. 2/1
Sepulcher Ghoul 1BCreature — Zombie Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. 2/1
Battle Rampart 2RCreature — Wall Defender {T}: Target creature gains haste until end of turn. 1/3
Final Revels 4BSorcery Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn.
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