Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Glyph of Life

W · Instant

Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.

Similar cards

Color identity:
NameManaTypeText
Pianna, Nomad Captain 1WWLegendary Creature — Human Nomad Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. 2/2
Inniaz, the Gale Force 3UULegendary Creature — Djinn Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4
Gideon's Defeat WInstant Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
Alabaster Wall 2WCreature — Wall Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. 0/4
Case of the Gateway Express 1WEnchantment — Case When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature. To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.) Solved — Creatures you control get +1/+0.
Evil Presents 2BBSorcery Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able... and always attacks its controller.
Raging River RREnchantment Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Defang 1WEnchantment — Aura Enchant creature Prevent all damage that would be dealt by enchanted creature.
Inviolability 1WEnchantment — Aura Enchant creature Prevent all damage that would be dealt to enchanted creature.
Muzzle 1WEnchantment — Aura Enchant creature Prevent all damage that would be dealt by enchanted creature.
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