M:tG card similarity search
2GG · Creature — Rhino
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever you cast a spell that targets Gnarlback Rhino, draw a card. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Betrayal | U | Enchantment — Aura | Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card. |
Wardscale Dragon | 4WW | Creature — Dragon | Flying As long as Wardscale Dragon is attacking, defending player can't cast spells. 4/4 |
End-Raze Forerunners | 5GGG | Creature — Boar | Vigilance, trample, haste When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. 7/7 |
Brilliant Ultimatum | WWUUUBB | Sorcery | Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost. |
Monologue Tax | 2W | Enchantment | Whenever an opponent casts their second spell each turn, you create a Treasure token. |
Winding Canyons | Land | {T}: Add {C}. {2}, {T}: You may cast creature spells this turn as though they had flash. | |
Emrakul, the Promised End | 13 | Legendary Creature — Eldrazi | This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants 13/13 |
Pardic Dragon | 4RR | Creature — Dragon | Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. 4/4 |
Plunge into Winter | 1W | Instant | Tap up to one target creature. Scry 1, then draw a card. |
Dragonlord Dromoka | 4GW | Legendary Creature — Elder Dragon | This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn. 5/7 |