Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gnat Miser

B · Creature — Rat Shaman

Each opponent's maximum hand size is reduced by one. 1/1

Similar cards

Color identity:
NameManaTypeText
Unmoored Ego 1UBSorcery Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Orcish Bowmasters 1BCreature — Orc Archer Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. 1/1
Master of Predicaments 3UUCreature — Sphinx Flying Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost. 4/4
Trap Essence GURInstant Counter target creature spell. Put two +1/+1 counters on up to one target creature.
Sliptide Serpent 4UUCreature — Serpent {3}{U}: Return Sliptide Serpent to its owner's hand. 4/4
Danny Pink 3ULegendary Creature — Human Soldier Advisor Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card." 4/3
Possessed Portal 8Artifact If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card.
Sturmgeist 3UUCreature — Spirit Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */*
How to Keep an Izzet Mage Busy U/RSorcery Return How to Keep an Izzet Mage Busy to its owner's hand.
Blood Speaker 3BCreature — Ogre Shaman At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle. Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand. 3/2
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