M:tG card similarity search
5R · Creature — Gnoll
This spell costs {1} less to cast for each creature you attacked with this turn. Double team As long as it's your turn, Gnoll Hunting Party has first strike. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Haughty Djinn | 1UU | Creature — Djinn | Flying Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. Instant and sorcery spells you cast cost {1} less to cast. */4 |
Twinblade Geist | 1W | Creature — Spirit Warrior | Double strike Disturb {2}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1 |
Knighted Myr | 2W | Artifact Creature — Myr Knight | {2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. 2/2 |
Kaya's Onslaught | 2W | Instant | Target creature gets +1/+1 and gains double strike until end of turn. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Ancestor's Chosen | 5WW | Creature — Human Cleric | First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. 4/4 |
Welcome to the Fold | 2UU | Sorcery | Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less. |
Flowstone Sculpture | 6 | Artifact Creature — Shapeshifter | {2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.) 4/4 |
Goblin Secret Agent | 2R | Creature — Goblin Rogue | First strike At the beginning of your upkeep, reveal a card from your hand at random. 2/2 |
Esquire of the King | W | Creature — Human Soldier | {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1 |
Rush the Room | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn. |