Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gnottvold Recluse

2G · Creature — Spider

Reach 4/2

Similar cards

Color identity:
NameManaTypeText
Chapel Shieldgeist Creature — Spirit Cleric Flying, first strike Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. 2/1
Tangle Hulk 5Artifact Creature — Phyrexian Beast {2}{G}: Regenerate Tangle Hulk. 5/3
Buried Ogre 1BBBCreature — Zombie Ogre You may begin the game with Buried Ogre in your graveyard. If you do, you lose 1 life. 6/4
Eternal Warrior REnchantment — Aura Enchant creature Enchanted creature has vigilance.
Cloudseeder 1UCreature — Faerie Spellshaper Flying {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying." 1/1
Gisa's Favorite Shovel 1BLegendary Artifact — Equipment Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. (It's a 2/2 black Zombie creature.) Equip {4}
Elephant Resurgence 1GSorcery Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
Shard of Broken Glass 1Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature attacks, you may mill two cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Hofri Ghostforge 3RWLegendary Creature — Dwarf Cleric Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard." 4/5
Shadows of the Past 1BEnchantment Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
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