Card Codex

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17 May 2024: Card library updated.

Go for Blood

1R · Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
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Syphon Sliver 2BCreature — Sliver Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.) 2/2
Loxodon Mystic 3WWCreature — Elephant Cleric {W}, {T}: Tap target creature. 3/3
Felidar Umbra 1WEnchantment — Aura Enchant creature Enchanted creature has lifelink. {1}{W}: Attach Felidar Umbra to target creature you control. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Might of the Masses GInstant Target creature gets +1/+1 until end of turn for each creature you control.
Triumph of Gerrard 1WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Belligerent Sliver 2RCreature — Sliver Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.) 2/2
Yavimaya Hollow Legendary Land {T}: Add {C}. {G}, {T}: Regenerate target creature.
Throw from the Saddle 1GSorcery Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
Unnatural Aggression 2GInstant Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
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