M:tG card similarity search
2R · Legendary Enchantment Creature — Shrine
First strike At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control. 2/2
Name | Mana | Type | Text |
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Sardian Avenger | 1R | Creature — Goblin Warrior | First strike, trample Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player. 1/1 |
Curious Herd | 3G | Instant | Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls. |
Follow Him | XUU | Instant — Adventure | Investigate X times. (Then exile this card. You may cast the creature later from exile.) |
Reap | 1G | Instant | Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell. |
Merrow Commerce | 1U | Tribal Enchantment — Merfolk | At the beginning of your end step, untap all Merfolk you control. |
Drain Life | X1B | Sorcery | Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. |
Pestilence | 2BB | Enchantment | At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. |
Pyrohemia | 2RR | Enchantment | At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player. |
Black Hole | 3B | Sorcery | Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn. |
Halimar Excavator | 1U | Creature — Human Wizard Ally | Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control. 1/3 |