M:tG card similarity search
1G · Legendary Enchantment Creature — Shrine
Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Sméagol, Helpful Guide | 1BG | Legendary Creature — Halfling Horror | At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard. 4/2 |
Predatory Hunger | G | Enchantment — Aura | Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature. |
Ludevic's Abomination | Creature — Lizard Horror | Trample 13/13 | |
Yawgmoth's Bargain | 4BB | Enchantment | Skip your draw step. Pay 1 life: Draw a card. |
Sengir Bats | 1BB | Creature — Bat | Flying Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats. 1/2 |
Woodland Champion | 1G | Creature — Elf Scout | Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion. 2/2 |
Good-Fortune Unicorn | 1GW | Creature — Unicorn | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. 2/2 |
Biogenic Upgrade | 4GG | Sorcery | Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. |
Essence Flux | U | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. |
Wildgrowth Walker | 1G | Creature — Elemental | Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. 1/3 |