M:tG card similarity search
2R · Creature — Goblin Rogue
When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Ancient Kavu | 3R | Creature — Kavu | {2}: Ancient Kavu becomes colorless until end of turn. 3/3 |
Skizzik Surger | 4RR | Creature — Elemental | Haste Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 6/4 |
Cabaretti Confluence | 3RGW | Sorcery | Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn. |
Noble Panther | 1GW | Creature — Cat | {1}: Noble Panther gains first strike until end of turn. 3/3 |
Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
Tangled Skyline | 4G | Enchantment | When Tangled Skyline enters the battlefield, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control have reach. |
Holga, Relentless Rager | 4RR | Legendary Creature — Human Barbarian | Haste Holga, Relentless Rager must be blocked if able. Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls. 4/6 |
Dire Fleet Interloper | 3B | Creature — Human Pirate | Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
T-45 Power Armor | 2 | Artifact — Equipment | When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters). Equipped creature gets +3/+3 and doesn't untap during its controller's untap step. At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it. Equip {3} |
Wintermoor Commander | WB | Creature — Human Knight | Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/* |