Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Airbrusher

1R · Creature — Goblin Employee

Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/1

Similar cards

Color identity:
NameManaTypeText
Undermountain Adventurer 3GCreature — Giant Warrior Vigilance When Undermountain Adventurer enters the battlefield, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. 3/4
Deny Existence 2UInstant Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Big Winner 3RCreature — Ogre Warrior Guest Big Winner has trample as long as you control a stickered permanent. 5/2
Modular Monstrosity 7Artifact Creature — Construct Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. 3/3
Tangle Asp 1GCreature — Snake Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. 1/2
Valeron Wardens 2GCreature — Human Monk Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card. 1/3
War Elemental RRRCreature — Elemental When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. 1/1
Perplexing Test 3UUInstant Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.
Clamor Shaman 2RCreature — Goblin Shaman Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn. 1/1
Combo Attack 2GSorcery Two target creatures your team controls each deal damage equal to their power to target creature.
Page 451