Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Assault Team

3R · Creature — Goblin Warrior

Haste When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. 4/1

Similar cards

Color identity:
NameManaTypeText
Boots of Speed RArtifact — Equipment Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Crystal Slipper 1RArtifact — Equipment Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Strider Harness 3Artifact — Equipment Equipped creature gets +1/+1 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
City of Shadows Land {T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {C} for each storage counter on City of Shadows.
Bloodhill Bastion Plane — Equilor Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Species Specialist 2BBCreature — Human Warrior As Species Specialist enters the battlefield, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. 2/3
Godo's Irregulars RCreature — Human Warrior {R}: Godo's Irregulars deals 1 damage to target creature blocking it. 1/1
Thelon of Havenwood GGLegendary Creature — Elf Druid Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. 2/2
Breathless Knight 1WBCreature — Spirit Knight Flying, lifelink Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. 2/2
Wandering Goblins 2RCreature — Goblin Warrior Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. 0/3
Page 374