Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Bird-Grabber

1R · Creature — Goblin

{R}: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying. 2/1

Similar cards

Color identity:
NameManaTypeText
Wormwood Dryad 2GCreature — Dryad {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 3/1
Combat Professor 3WCreature — Bird Cleric Flying At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. 2/3
Vampire Interloper 1BCreature — Vampire Scout Flying Vampire Interloper can't block. 2/1
Scion of Ugin 6Creature — Dragon Spirit Flying 4/4
Daggerclaw Imp 2BCreature — Imp Flying Daggerclaw Imp can't block. 3/1
Sunhome, Fortress of the Legion Land {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Stalking Bloodsucker 4BBCreature — Vampire Flying {1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn. 4/4
Rush the Room RInstant Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
Iridescent Angel 5WUCreature — Angel Flying, protection from all colors 4/4
Hushwing Gryff 2WCreature — Hippogriff Flash Flying Creatures entering the battlefield don't cause abilities to trigger. 2/1
Page 116