M:tG card similarity search
3R · Creature — Goblin
If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. 1/1
Name | Mana | Type | Text |
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Skyreaping | 1G | Sorcery | Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) |
Thunderstaff | 3 | Artifact | As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn. |
Brazen Dwarf | 1R | Creature — Dwarf Shaman | Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent. 1/3 |
Exalted Angel | 4WW | Creature — Angel | Flying Whenever Exalted Angel deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5 |
Thieving Otter | 2U | Creature — Otter | Whenever Thieving Otter deals damage to an opponent, draw a card. 2/2 |
Kiku, Night's Flower | BB | Legendary Creature — Human Assassin | {2}{B}{B}, {T}: Target creature deals damage to itself equal to its power. 1/1 |
Chaos Defiler | 3BR | Artifact Creature — Demon Construct | Trample Battle Cannon — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random. 5/4 |
Role Reversal | UUR | Sorcery | Exchange control of two target permanents that share a permanent type. |
Order of Yawgmoth | 2BB | Creature — Phyrexian Zombie Knight | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Order of Yawgmoth deals damage to a player, that player discards a card. 2/2 |
Earth-Cult Elemental | 4RR | Creature — Elemental | Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20. 1—9 | Each player sacrifices a permanent. 10—19 | Each opponent sacrifices a permanent. 20 | Each opponent sacrifices two permanents. 6/6 |