Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Brawler

2R · Creature — Goblin Warrior

First strike Goblin Brawler can't be equipped. 2/2

Similar cards

Color identity:
NameManaTypeText
Siege Modification 1RREnchantment — Aura Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +3/+0 and has first strike.
Ground Seal 1GEnchantment When Ground Seal enters the battlefield, draw a card. Cards in graveyards can't be the targets of spells or abilities.
Magus of the Abyss 3BCreature — Human Wizard At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. 4/3
Bloodcrazed Goblin RCreature — Goblin Berserker Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn. 2/2
Prison Term 1WWEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Break Through the Line 1REnchantment {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
Kaldra Compleat 7Legendary Artifact — Equipment Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}
Spinehorn Minotaur 2RCreature — Minotaur Berserker As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike. 2/3
Vampire Interloper 1BCreature — Vampire Scout Flying Vampire Interloper can't block. 2/1
Lae'zel, Wrathful Warrior 3RWLegendary Creature — Gith Warrior Double strike When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens. 3/6
Page 139