M:tG card similarity search
2R · Creature — Goblin Warrior
First strike Goblin Brawler can't be equipped. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Gelid Shackles | W | Snow Enchantment — Aura | Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.) |
Tavern Ruffian | 3R | Creature — Human Warrior Werewolf | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/5 |
Antique Collector | 1G | Creature — Human Rogue | Antique Collector can't be blocked by creatures with power 2 or less. When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." 2/2 |
Cemetery Gatekeeper | 1R | Creature — Vampire | First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. 2/1 |
Rundvelt Hordemaster | 1R | Creature — Goblin Warrior | Other Goblins you control get +1/+1. Whenever Rundvelt Hordemaster or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn. 1/1 |
Lambholt Harrier | 1R | Creature — Wolf | {3}{R}: Target creature can't block this turn. 2/2 |
Open into Wonder | XUU | Sorcery | X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." |
Goblin Lookout | 1R | Creature — Goblin | {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. 1/2 |
Mire Boa | 1G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/1 |
Sage-Eye Harrier | 4W | Creature — Bird Warrior | Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/5 |