M:tG card similarity search
· Land
{T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Boggart Mob | 3B | Creature — Goblin Warrior | Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token. 5/5 |
Arachnoform | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type. |
Hellspur Posse Boss | 2RR | Creature — Lizard Rogue | Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/4 |
Bone Flute | 3 | Artifact | {2}, {T}: All creatures get -1/-0 until end of turn. |
Hell Swarm | B | Instant | All creatures get -1/-0 until end of turn. |
Infest | 1BB | Sorcery | All creatures get -2/-2 until end of turn. |
Languish | 2BB | Sorcery | All creatures get -4/-4 until end of turn. |
Marsh Gas | B | Instant | All creatures get -2/-0 until end of turn. |
Nausea | 1B | Sorcery | All creatures get -1/-1 until end of turn. |
Rags | 2BB | Sorcery | All creatures get -2/-2 until end of turn. |