Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Champion

R · Creature — Goblin Warrior

Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/1

Similar cards

Color identity:
NameManaTypeText
Dwynen, Gilt-Leaf Daen 2GGLegendary Creature — Elf Warrior Reach Other Elf creatures you control get +1/+1. Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control. 3/4
Squee, the Immortal 1RRLegendary Creature — Goblin You may cast Squee, the Immortal from your graveyard or from exile. 2/1
Daring Piracy 2REnchantment At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
Snarling Warg 3BCreature — Wolf Menace (This creature can't be blocked except by two or more creatures.) As long as you control a Goblin or Orc, Snarling Warg gets +1/+0. 3/4
Kraul Swarm 4BCreature — Insect Warrior Flying {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. 4/1
Scab-Clan Giant 4RGCreature — Giant Warrior When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. 4/5
Viridian Zealot GGCreature — Elf Warrior {1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. 2/1
Manic Vandal 2RCreature — Human Warrior When Manic Vandal enters the battlefield, destroy target artifact. 2/2
Hanweir Battlements Land {T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Outrage Shaman 3RRCreature — Goblin Shaman Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. 2/2
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