M:tG card similarity search
R · Creature — Goblin Warrior
Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/1
Name | Mana | Type | Text |
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Boggart Loggers | 2B | Creature — Goblin Rogue | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest. 2/1 |
Return Upon the Tide | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Burning-Yard Trainer | 4R | Creature — Human Knight | Trample, haste When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. 3/3 |
Join the Maestros | 4B | Sorcery | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token. |
Fearless Liberator | 1R | Creature — Dwarf Berserker | Boast — {2}{R}: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.) 2/1 |
Bartel Runeaxe | 3BRG | Legendary Creature — Giant Warrior | Vigilance Bartel Runeaxe can't be the target of Aura spells. 6/5 |
Rhys the Redeemed | G/W | Legendary Creature — Elf Warrior | {2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token. {4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature. 1/1 |
Elven Ambush | 3G | Instant | Create a 1/1 green Elf Warrior creature token for each Elf you control. |
Elvish Promenade | 3G | Tribal Sorcery — Elf | Create a 1/1 green Elf Warrior creature token for each Elf you control. |
Ring of Valkas | 2 | Artifact — Equipment | Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |