Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Charbelcher

4 · Artifact

{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Summary Judgment 1WInstant Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage instead.
Stalking Vengeance 5RRCreature — Avatar Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker. 5/5
Goka the Unjust Legendary Creature — Ogre Shaman {T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn. 4/4
Hit 1BRInstant Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.
Brawl 3RRInstant Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
Wand of Denial 2Artifact {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Gruesome Slaughter 6Sorcery Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
Graceful Antelope 2WWCreature — Antelope Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. 1/4
Reversal of Fortune 4RRSorcery Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.
Harmonious Emergence 3GEnchantment — Aura Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.
Page 250