Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Chieftain

1RR · Creature — Goblin

Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. 2/2

Similar cards

Color identity:
NameManaTypeText
Nahiri's Stoneblades 1RInstant Up to two target creatures each get +2/+0 until end of turn.
Symbiosis 1GInstant Two target creatures each get +2/+2 until end of turn.
Bogardan Rager 5RCreature — Elemental Flash (You may cast this spell any time you could cast an instant.) When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn. 3/4
Rakshasa Deathdealer BGCreature — Demon {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn. {B}{G}: Regenerate Rakshasa Deathdealer. 2/2
Anointed Deacon 4BCreature — Vampire Cleric At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. 3/3
Stonewood Invoker 1GCreature — Elf Mutant {7}{G}: Stonewood Invoker gets +5/+5 until end of turn. 2/2
Foundry Screecher 2BCreature — Bat Flying Foundry Screecher gets +1/+0 as long as you control an artifact. 2/1
Ol' Buzzbark XRGLegendary Creature — Goblin Warrior When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. 3/3
Undead Warchief 2BBCreature — Zombie Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1. 1/1
Adriana, Captain of the Guard 3RWLegendary Creature — Human Knight Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) 4/4
Page 273