M:tG card similarity search
1RR · Creature — Goblin
Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Really Epic Punch | 1G | Sorcery | Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control. |
Scourge Devil | 4R | Creature — Devil | When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3 |
Knight of New Alara | 2GW | Creature — Human Knight | Each other multicolored creature you control gets +1/+1 for each of its colors. 2/2 |
Charging Monstrosaur | 4R | Creature — Dinosaur | Trample, haste 5/5 |
Deathleaper, Terror Weapon | 2RG | Legendary Creature — Tyranid | Flash Haste Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike. 3/3 |
Goblin War Paint | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has haste. |
Primal Visitation | 3RG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has haste. |
Swashbuckling | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has haste. |
Volley Veteran | 3R | Creature — Goblin Warrior | When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control. 4/2 |
Battle Frenzy | 2R | Instant | Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn. |