M:tG card similarity search
R · Creature — Goblin Warrior
Goblin Cohort can't attack unless you've cast a creature spell this turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Marauding Boneslasher | 2B | Creature — Zombie Minotaur | Marauding Boneslasher can't block unless you control another Zombie. 3/3 |
River Darter | 2U | Creature — Merfolk Warrior | River Darter can't be blocked by Dinosaurs. 2/3 |
Goblin Grappler | R | Creature — Goblin | Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 1/1 |
Voldaren Duelist | 3R | Creature — Vampire Warrior | Haste When Voldaren Duelist enters the battlefield, target creature can't block this turn. 3/2 |
Boreal Outrider | 2G | Snow Creature — Elf Warrior | Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.) 3/2 |
Goblin S.W.A.T. Team | 3R | Creature — Goblin Warrior | Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Activate only once each turn. 2/2 |
Martyred Rusalka | W | Creature — Spirit | {W}, Sacrifice a creature: Target creature can't attack this turn. 1/1 |
Talas Warrior | 1UU | Creature — Human Pirate Warrior | Talas Warrior can't be blocked. 2/2 |
Marsh Goblins | BR | Creature — Goblin | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
Goblin Patrol | R | Creature — Goblin | Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/1 |