Card Codex

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17 May 2024: Card library updated.

Goblin Dark-Dwellers

3RR · Creature — Goblin

Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 4/4

Similar cards

Color identity:
NameManaTypeText
Visions of Dread 2BSorcery Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. Flashback {8}{B}{B}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Call to Mind 2USorcery Return target instant or sorcery card from your graveyard to your hand.
Relearn 1UUSorcery Return target instant or sorcery card from your graveyard to your hand.
Said 2USorcery Return target instant or sorcery card from your graveyard to your hand.
Divine Purge 1WWSorcery Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.
Pass the Torch 1RInstant Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
Descendants' Path 2GEnchantment At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Tariff 1WSorcery Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.
Halo-Charged Skaab 4UCreature — Zombie When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 4/4
The Fifteenth Doctor 2URLegendary Creature — Time Lord Doctor When The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) 3/3
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