M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Paired Tactician | 2W | Creature — Human Warrior | Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. 3/2 |
Skinbrand Goblin | 1R | Creature — Goblin Warrior | Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn. 2/1 |
Canopy Dragon | 4GG | Creature — Dragon | Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. 4/4 |
Unstable Hulk | 1RR | Creature — Goblin Mutant | Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn. 2/2 |
A-Dwarfhold Champion | 1W | Creature — Dwarf Warrior | Ward {1} As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1 |
Expedition Champion | 2R | Creature — Human Warrior | Expedition Champion gets +2/+0 as long as you control another Warrior. 2/3 |
Impelled Giant | 4RR | Creature — Giant Warrior | Trample Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 3/3 |
Ezuri's Brigade | 2GG | Creature — Elf Warrior | Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample. 4/4 |
Harvesttide Infiltrator | 2R | Creature — Human Werewolf | Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/2 |
Primal Rage | 1G | Enchantment | Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) |