Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Diplomats

1R · Creature — Goblin

{T}: Each creature attacks this turn if able. 2/1

Similar cards

Color identity:
NameManaTypeText
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Neyali, Suns' Vanguard 2RWLegendary Creature — Human Rebel Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card. 3/3
Delver's Torch 1WArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Pashalik Mons 2RLegendary Creature — Goblin Warrior Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. 2/2
Cultivator of Blades 3GGCreature — Elf Artificer Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. 1/1
Blessed Hippogriff 3WCreature — Hippogriff Flying Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn. 2/3
Pillar of War 3Artifact Creature — Golem Defender As long as Pillar of War is enchanted, it can attack as though it didn't have defender. 3/3
Balduvian Rage XRInstant Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Keeper of Kookus RCreature — Goblin {R}: Keeper of Kookus gains protection from red until end of turn. 1/1
Trusted Pegasus 2WCreature — Pegasus Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn. 2/2
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