M:tG card similarity search
5RR · Sorcery
Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.
Name | Mana | Type | Text |
---|---|---|---|
Tidewalker | 2U | Creature — Elemental | Tidewalker enters the battlefield with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it. */* |
Impulsive Destruction | Sorcery | Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way. | |
Chittering Witch | 3B | Creature — Human Warlock | When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. 2/2 |
Soldier of the Pantheon | W | Creature — Human Soldier | Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life. 2/1 |
Spiteful Visions | 2B/RB/R | Enchantment | At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. |
Rhizome Lurcher | 2BG | Creature — Fungus Zombie | Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. 2/2 |
Coalition Honor Guard | 3W | Creature — Human Flagbearer | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 2/4 |
Standard Bearer | 1W | Creature — Human Flagbearer | While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 1/1 |
Fireflux Squad | 3R | Creature — Human Soldier | Haste Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. 4/3 |
Ageless Sentinels | 3W | Creature — Wall | Defender (This creature can't attack.) Flying When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.) 4/4 |