Card Codex

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17 May 2024: Card library updated.

Goblin Game

5RR · Sorcery

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

Similar cards

Color identity:
NameManaTypeText
Vault of Champions Land Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}.
Enigma Drake 1URCreature — Drake Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. */4
Overwhelming Forces 6BBSorcery Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
Old Man Willow 2BGLegendary Creature — Treefolk Old Man Willow's power and toughness are each equal to the number of lands you control. Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. */*
Dichotomancy 7UUSorcery For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Elvish House Party 4GGCreature — Elf Rogue Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. */*
Fire Dragon 6RRRCreature — Dragon Flying When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control. 6/6
Hypnotic Specter 1BBCreature — Specter Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. 2/2
Saint Elenda 4WWWLegendary Creature — Vampire Cleric Lifelink When Saint Elenda enters the battlefield, conjure a card of your choice from Saint Elenda's spellbook into your hand. You may cast that card this turn without paying its mana cost. At the beginning of your end step, if you gained life this turn, create an X/X white Avatar creature token, where X is the amount of life you gained this turn. 4/7
Jack-in-the-Mox 0Artifact {T}: Roll a six-sided die. This ability has the indicated effect. 1 — Sacrifice Jack-in-the-Mox and you lose 5 life. 2 — Add {W}. 3 — Add {U}. 4 — Add {B}. 5 — Add {R}. 6 — Add {G}.
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