M:tG card similarity search
5RR · Sorcery
Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.
Name | Mana | Type | Text |
---|---|---|---|
Leovold, Emissary of Trest | BGU | Legendary Creature — Elf Advisor | Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 3/3 |
Cyclone | 2GG | Enchantment | At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. |
Limestone Golem | 6 | Artifact Creature — Golem | {2}, Sacrifice Limestone Golem: Target player draws a card. 3/4 |
Stone Haven Medic | 1W | Creature — Kor Cleric | {W}, {T}: You gain 1 life. 1/3 |
Disposal Mummy | 2W | Creature — Zombie Jackal | When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. 2/3 |
Side to Side | 2G | Instant | You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token. |
Trail of Mystery | 1G | Enchantment | Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. |
Team Spirit | 2G | Instant | Creatures target player's team controls get +1/+1 until end of turn. |
Landbind Ritual | 3WW | Sorcery | You gain 2 life for each Plains you control. |
Nightkin Ambusher | 2UB | Creature — Mutant Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4 |