M:tG card similarity search
3R · Creature — Goblin Employee
Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4
Name | Mana | Type | Text |
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Dauthi Mercenary | 2B | Creature — Dauthi Knight Mercenary | Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. 2/1 |
Spire Barrage | 4R | Sorcery | Spire Barrage deals damage to any target equal to the number of Mountains you control. |
Soltari Crusader | 2W | Creature — Soltari Knight | Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: Soltari Crusader gets +1/+0 until end of turn. 2/1 |
Quenchable Fire | 3R | Sorcery | Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays {U} before that step. |
Spinning Darkness | 4BB | Instant | You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. |
Ebondeath, Dracolich | 2BB | Legendary Creature — Zombie Dragon | Flash Flying Ebondeath, Dracolich enters the battlefield tapped. You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. 5/2 |
Laid to Rest | 3G | Enchantment | Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. |
Numbing Jellyfish | 3U | Host Creature — Jellyfish | When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result. 2/3 |
Swarming Goblins | 4R | Creature — Goblin | When Swarming Goblins enters the battlefield, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—19 | Create two of those tokens. 20 | Create three of those tokens. 4/3 |
Resolute Veggiesaur | 2G | Creature — Dinosaur Employee | Trample Whenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur. 3/3 |