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17 May 2024: Card library updated.

Goblin Goliath

4RR · Creature — Goblin Mutant

When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. 5/4

Similar cards

Color identity:
NameManaTypeText
Vicious Shadows 6REnchantment Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
Reckless One 3RCreature — Goblin Avatar Haste Reckless One's power and toughness are each equal to the number of Goblins on the battlefield. */*
Weight of Spires RInstant Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.
Circle of Protection: Blue 1WEnchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Sphere of Duty 3WEnchantment If a green source would deal damage to you, prevent 2 of that damage.
Gempalm Incinerator 2RCreature — Goblin Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. 2/1
Temple Altisaur 4WCreature — Dinosaur If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage. 3/4
Ire of Kaminari 3RInstant — Arcane Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.
Mercenaries 3WCreature — Human Mercenary {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3
Circle of Protection: Shadow 1WEnchantment {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
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