M:tG card similarity search
1R · Creature — Goblin Rogue
When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Raging Goblin | R | Creature — Goblin Berserker | Haste (This creature can attack and {T} as soon as it comes under your control.) 1/1 |
Rosnakht, Heir of Rohgahh | R | Legendary Creature — Kobold Warrior | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. 0/1 |
Riders of Rohan | 3RW | Creature — Human Knight | When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste. Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/4 |
A-Rulik Mons, Warren Chief | 1RGG | Legendary Creature — Goblin | Menace (This creature can't be blocked except by two or more creatures.) Whenever Rulik Mons, Warren Chief enters the battlefield or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token. 4/4 |
Dragonmaster Outcast | R | Creature — Human Shaman | At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. 1/1 |
Goblin Pyromancer | 3R | Creature — Goblin Wizard | When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn. At the beginning of the end step, destroy all Goblins. 2/2 |
Master of Waves | 3U | Creature — Merfolk Wizard | Protection from red Elemental creatures you control get +1/+1. When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 2/1 |
Mardu Ascendancy | RWB | Enchantment | Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn. |
Coral Barrier | 2U | Creature — Wall | Defender (This creature can't attack.) When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.) 1/3 |
Spirit Summoning | 1R/WR/W | Sorcery — Lesson | Create a 3/2 red and white Spirit creature token. |