Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Mime

1R · Creature — Goblin Mime

When you speak, sacrifice Goblin Mime. 2/2

Similar cards

Color identity:
NameManaTypeText
Goblin Barrage 3RSorcery Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
Devouring Sugarmaw 2BBCreature — Horror Menace, trample At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw. 6/6
Keldon Twilight 1BREnchantment At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.
Lazier Goblin RCreature — Goblin Motivate {3}{R} (This creature can't attack or block unless you have paid its motivate cost once. Motivate only as a sorcery.) When Lazier Goblin enters the battlefield, it deals 2 damage to any target. 2/1
Stoic Ephemera 2WCreature — Spirit Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. 5/5
Glint Hawk WCreature — Bird Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand. 2/2
Outrage Shaman 3RRCreature — Goblin Shaman Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. 2/2
Akuta, Born of Ash 2BBLegendary Creature — Spirit Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield. 3/2
Kyren Flamewright Creature — Goblin Spellshaper {2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn. 3/3
Kher Keep Legendary Land {T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
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