Card Codex

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17 May 2024: Card library updated.

Goblin Mountaineer

R · Creature — Goblin Scout

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1

Similar cards

Color identity:
NameManaTypeText
Weatherseed Faeries 2UCreature — Faerie Flying, protection from red 2/1
Warg Rider 4BCreature — Orc Warrior Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/3
Hazerider Drake 2WUCreature — Drake Flying, protection from red 2/3
Goblin Battle Jester 3RCreature — Goblin Whenever you cast a red spell, target creature can't block this turn. 2/2
Warren Instigator RRCreature — Goblin Berserker Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. 1/1
Freewind Falcon 1WCreature — Bird Flying, protection from red 1/1
Goblin Burrows Land {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Skirk Ridge Exhumer 1BCreature — Zombie Spellshaper {B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn." 1/1
Goblin Diplomats 1RCreature — Goblin {T}: Each creature attacks this turn if able. 2/1
Dralnu's Crusade 1BREnchantment All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
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