M:tG card similarity search
RR · Summon Goblin
{2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Mana Vapors | 1U | Sorcery | Lands target player controls don't untap during their next untap step. |
Queen of Ice | 2U | Creature — Human Noble Wizard | Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step. 2/3 |
Shipbreaker Kraken | 4UU | Creature — Kraken | {6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken. 6/6 |
Kashi-Tribe Reaver | 3G | Creature — Snake Warrior | Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {1}{G}: Regenerate Kashi-Tribe Reaver. 3/2 |
Tidebinder Mage | UU | Creature — Merfolk Wizard | When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage. 2/2 |
Neck Tangle | Sorcery | If there are five or more Heads on the battlefield, tap two of them and they don't untap during the Hydra's next untap step. Otherwise, reveal the top card of the Hydra's library and the Hydra casts that card. | |
Mercurial Kite | 3U | Creature — Bird | Flying Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step. 2/2 |
Stonybrook Angler | 1U | Creature — Merfolk Wizard | {1}{U}, {T}: You may tap or untap target creature. 1/2 |
Mudslide | 2R | Enchantment | Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. |
Misstep | 1U | Sorcery | Creatures target player controls don't untap during that player's next untap step. |