M:tG card similarity search
RR · Summon Goblin
{2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Koskun Falls | 2BB | World Enchantment | At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. |
Errant Doomsayers | 1W | Creature — Human Rebel | {T}: Tap target creature with toughness 2 or less. 1/1 |
Devoted Druid | 1G | Creature — Elf Druid | {T}: Add {G}. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. 0/2 |
Tegwyll's Scouring | 4BB | Sorcery | You may cast Tegwyll's Scouring as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs. Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying. |
Domineering Will | 3U | Instant | Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. |
Snaremaster Sprite | U | Creature — Faerie Wizard | Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 1/1 |
Selesnya Evangel | GW | Creature — Elf Shaman | {1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token. 1/2 |
Voice of the Woods | 3GG | Creature — Elf | Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. 2/2 |
Merfolk Skyscout | 2UU | Creature — Merfolk Scout | Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3 |
Snare Tactician | 2W | Creature — Human Soldier | Whenever you cycle a card, tap target creature an opponent controls. 2/3 |