M:tG card similarity search
3R · Creature — Goblin Mutant
Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Ruhan of the Fomori | 1URW | Legendary Creature — Giant Warrior | At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. 7/7 |
Feint | R | Instant | Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. |
Darigaaz, the Igniter | 3BRG | Legendary Creature — Dragon | Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way. 6/6 |
Silent Arbiter | 4 | Artifact Creature — Construct | No more than one creature can attack each combat. No more than one creature can block each combat. 1/5 |
Merfolk Skyscout | 2UU | Creature — Merfolk Scout | Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3 |
Edric, Spymaster of Trest | 1GU | Legendary Creature — Elf Rogue | Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. 2/2 |
Sunder Shaman | RRGG | Creature — Giant Shaman | Sunder Shaman can't be blocked by more than one creature. Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls. 5/5 |
Stonehorn Dignitary | 3W | Creature — Rhino Soldier | When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase. 1/4 |
Eivor, Battle-Ready | 3RW | Legendary Creature — Human Assassin Warrior | Vigilance (Attacking doesn't cause this creature to tap.) Haste (This creature can attack as soon as it comes under your control.) Whenever Eivor, Battle-Ready attacks, it deals damage equal to the number of Equipment you control to each opponent. 5/5 |
Lord of the Ulvenwald | Creature — Werewolf | Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |