M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Vedalken Outlander | WU | Artifact Creature — Vedalken Scout | Protection from red 2/2 |
Siege-Gang Lieutenant | 3R | Creature — Goblin | Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target. 2/2 |
Goblin Mountaineer | R | Creature — Goblin Scout | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1 |
Hellion Eruption | 5R | Sorcery | Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens. |
Mardu Scout | RR | Creature — Goblin Scout | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/1 |
Goblinslide | 2R | Enchantment | Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste. |
Ral's Reinforcements | 1R | Sorcery | Create two 1/1 blue and red Elemental creature tokens. |
Nimble Birdsticker | 2R | Creature — Goblin | Reach (This creature can block creatures with flying.) 2/3 |
Jund | Plane — Alara | Whenever a player casts a creature spell that's black, red, or green, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.) Whenever chaos ensues, create two 1/1 red Goblin creature tokens. | |
Oraxid | 3U | Creature — Crab Beast | Protection from red 2/3 |