M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Nest Invader | 1G | Creature — Eldrazi Drone | When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}." 2/2 |
Rakshasa Gravecaller | 4B | Creature — Demon | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens. 3/6 |
Soul of Zendikar | 4GG | Creature — Avatar | Reach {3}{G}{G}: Create a 3/3 green Beast creature token. {3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token. 6/6 |
Somberwald Beastmaster | 6G | Creature — Human Ranger | When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. 1/1 |
Munitions Expert | BR | Creature — Goblin | Flash When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. 1/1 |
Filigree Crawler | 4 | Artifact Creature — Insect | When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying. 2/2 |
Gargoyle Castle | Land | {T}: Add {C}. {5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying. | |
Rural Recruit | 3G | Creature — Human Peasant | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. 1/1 |
Desecrated Tomb | 3 | Artifact | Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying. |
Barbed Spike | 1W | Artifact — Equipment | When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. Equipped creature gets +1/+0. Equip {2} |