M:tG card similarity search
1R · Creature — Goblin
When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order. 1/1
Name | Mana | Type | Text |
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Chimney Imp | 4B | Creature — Imp | Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. 1/2 |
Case of the Lost Witness | 1U | Enchantment — Case | When this Case enters the battlefield, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card. To solve — You control a legendary Homunculus. Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library. |
Fanatic of Mogis | 3R | Creature — Minotaur Shaman | When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) 4/2 |
Deepglow Skate | 4U | Creature — Fish | When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents. 3/3 |
Goblin Settler | 3R | Creature — Goblin | When Goblin Settler enters the battlefield, destroy target land. 1/1 |
Aetherspouts | 3UU | Instant | For each attacking creature, its owner puts it on the top or bottom of their library. |
Dwarven Mine | Land — Mountain | ({T}: Add {R}.) Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains. When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token. | |
Wheel of Misfortune | 2R | Sorcery | Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. |
Scuzzback Marauders | 4R/G | Creature — Goblin Warrior | Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/2 |
Black Sun's Zenith | XBB | Sorcery | Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library. |