Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Secret Agent

2R · Creature — Goblin Rogue

First strike At the beginning of your upkeep, reveal a card from your hand at random. 2/2

Similar cards

Color identity:
NameManaTypeText
Path of Mettle RWLegendary Enchantment When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Heart Wolf 3RCreature — Wolf First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat. 2/2
Shepherd of the Lost 4WCreature — Angel Flying, first strike, vigilance 3/3
Disciple of the Old Ways 1GCreature — Human Warrior {R}: Disciple of the Old Ways gains first strike until end of turn. 2/2
Bladed Pinions 2Artifact — Equipment Equipped creature has flying and first strike. Equip {2}
Celestial Archon 3WWEnchantment Creature — Archon Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike Enchanted creature gets +4/+4 and has flying and first strike. 4/4
Kami of the Palace Fields 5WCreature — Spirit Flying, first strike Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) 3/2
Burning Shield Askari 2RCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: Burning Shield Askari gains first strike until end of turn. 2/2
Zhalfirin Knight 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. 2/2
Volcano Imp 3BCreature — Imp Flying {1}{R}: Volcano Imp gains first strike until end of turn. 2/2
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