M:tG card similarity search
3R · Creature — Goblin
When Goblin Settler enters the battlefield, destroy target land. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Mine Bearer | 2W | Creature — Human Soldier | {T}, Sacrifice Mine Bearer: Destroy target attacking creature. 1/1 |
Rootgrapple | 4G | Tribal Instant — Treefolk | Destroy target noncreature permanent. If you control a Treefolk, draw a card. |
Virtue's Ruin | 2B | Sorcery | Destroy all white creatures. |
Viridian Zealot | GG | Creature — Elf Warrior | {1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. 2/1 |
Lydari Druid | 2G | Creature — Druid | When Lydari Druid enters the battlefield, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.) 2/2 |
Enduring Victory | 4W | Instant | Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |
Converter Beast | 3G | Creature — Phyrexian Beast | When Converter Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 0/1 |
Destroy Evil | 1W | Instant | Choose one — • Destroy target creature with toughness 4 or greater. • Destroy target enchantment. |
Unstable Obelisk | 3 | Artifact | {T}: Add {C}. {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent. |
Tectonic Instability | 2R | Enchantment | Whenever a land enters the battlefield, tap all lands its controller controls. |