M:tG card similarity search
2R · Creature — Goblin Rogue
Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Goldwardens' Gambit | 6RR | Sorcery | Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it. |
Cooped Up | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature. |
Dreadful Apathy | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature. |
Savage Stomp | 2G | Sorcery | This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Skitter Eel | 3U | Creature — Fish Crab | {2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) 3/3 |
Selfless Savior | W | Creature — Dog | Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/1 |
Medomai the Ageless | 4WU | Legendary Creature — Sphinx | Flying Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one. Medomai the Ageless can't attack during extra turns. 4/4 |
Kheru Bloodsucker | 2B | Creature — Vampire | Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. 2/2 |
Suspension Field | 1W | Enchantment | When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) |
War Falcon | W | Creature — Bird | Flying War Falcon can't attack unless you control a Knight or a Soldier. 2/1 |