M:tG card similarity search
R · Creature — Goblin Pirate
As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste. 1/2
Name | Mana | Type | Text |
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Tiana, Angelic Mechanic | 1RW | Legendary Creature — Angel Artificer | Flying When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0. 3/2 |
Tuvasa the Sunlit | GWU | Legendary Creature — Merfolk Shaman | Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. 1/1 |
Boreal Centaur | 1G | Snow Creature — Centaur Warrior | {S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2 |
Everflame Eidolon | 1R | Enchantment Creature — Spirit | Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1. 1/1 |
Dreadwing | B | Creature — Zombie | {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. 1/1 |
Incisor Glider | 1W | Artifact Creature — Phyrexian Construct | Flying Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn. 1/3 |
Maelstrom Wanderer | 5GUR | Legendary Creature — Elemental | Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/5 |
Bouncing Beebles | 2U | Creature — Beeble | Bouncing Beebles can't be blocked as long as defending player controls an artifact. 2/2 |
Beamtown Beatstick | R | Artifact — Equipment | Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Flowstone Strike | 1R | Instant | Target creature gets +1/-1 and gains haste until end of turn. |