M:tG card similarity search
3R · Creature — Goblin
Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking. 4/2
Name | Mana | Type | Text |
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Scrapwork Cohort | 4 | Artifact Creature — Soldier | When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/1 |
Burrenton Shield-Bearers | 4W | Creature — Kithkin Soldier | Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. 3/3 |
Feral Incarnation | 8G | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 3/3 green Beast creature tokens. |
Targ Nar, Demon-Fang Gnoll | RG | Legendary Creature — Gnoll | Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. {2}{R}{G}: Double Targ Nar's power and toughness until end of turn. 2/2 |
Roc Charger | 2W | Creature — Bird | Flying Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn. 1/3 |
Sabertooth Nishoba | 4GW | Creature — Cat Beast Warrior | Trample, protection from blue and from red 5/5 |
Graceful Cat | 2W | Creature — Cat | Whenever Graceful Cat attacks, it gets +1/+1 until end of turn. 2/2 |
Shakedown Heavy | 2B | Creature — Ogre Warrior | Menace Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat. 6/4 |
Scurry of Gremlins | 2RW | Enchantment | When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn. |
Soltari Champion | 2W | Creature — Soltari Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn. 2/2 |