M:tG card similarity search
1R · Creature — Goblin Rogue
{T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Strider, Ranger of the North | 2RG | Legendary Creature — Human Ranger | Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. 4/4 |
Jetfire, Ingenious Scientist | 4U | Legendary Artifact Creature — Robot | More Than Meets the Eye {3}{U} (You may cast this card converted for {3}{U}.) Flying Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much {C}. This mana can't be spent to cast nonartifact spells. Convert Jetfire. 3/4 |
Mythos of Vadrok | 2RR | Sorcery | Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated. |
Fleshpulper Giant | 5RR | Creature — Giant | When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less. 4/4 |
Hobble | 2W | Enchantment — Aura | Enchant creature When Hobble enters the battlefield, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black. |
Faith's Fetters | 3W | Enchantment — Aura | Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. |
Law-Rune Enforcer | W | Creature — Human Soldier | {1}, {T}: Tap target creature with mana value 2 or greater. 1/2 |
Void Winnower | 9 | Creature — Eldrazi | Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values. 11/9 |
Celestine Reef | Plane — Luvion | Creatures without flying or islandwalk can't attack. Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game. | |
Security Bypass | 1U | Enchantment — Aura | Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.) |