M:tG card similarity search
2R · Sorcery
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
Name | Mana | Type | Text |
---|---|---|---|
Veiling Oddity | 3U | Creature — Illusion | Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. 2/3 |
Stalking Tiger | 3G | Creature — Cat | Stalking Tiger can't be blocked by more than one creature. 3/3 |
Bonded Horncrest | 3R | Creature — Dinosaur | Bonded Horncrest can't attack or block alone. 5/5 |
Lurker | 2G | Creature — Beast | Lurker can't be the target of spells unless it attacked or blocked this turn. 2/3 |
Call to Glory | 1W | Instant | Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. |
Coward | 1R | Sorcery | Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel. |
Yellow Scarves Cavalry | 1R | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. 1/1 |
Yellow Scarves General | 3R | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block. 2/2 |
Temur Charm | GUR | Instant | Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn. |
Heat Stroke | 2R | Enchantment | At end of combat, destroy each creature that blocked or was blocked this turn. |