M:tG card similarity search
4 · Artifact Creature — Juggernaut
Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Supreme Inquisitor | 3UU | Creature — Human Wizard | Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles. 1/3 |
Haazda Shield Mate | 2W | Creature — Human Soldier | At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}. {W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/1 |
Might Makes Right | 5R | Enchantment | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
Vebulid | B | Creature — Phyrexian Horror | Vebulid enters the battlefield with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat. 0/0 |
Endless Horizons | 3W | Enchantment | When Endless Horizons enters the battlefield, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand. |
Spellbook Vendor | 1W | Creature — Human Peasant | Vigilance At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 2/2 |
Triskaidekaphile | 1U | Creature — Human Wizard | You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card. 1/3 |
Shimmer Dragon | 4UU | Creature — Dragon | Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card. 5/6 |
Monitor Monitor | 2UU | Creature — Human Employee | When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Once each turn, you may pay {1} to reroll one or more dice you rolled. 2/5 |
Involuntary Employment | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |